
Muad' Dib
Gallente Beyond Divinity Inc
|
Posted - 2009.08.01 07:00:00 -
[1]
Originally by: kessah Edited by: kessah on 29/07/2009 02:26:16 The Tempest
Id like to invite Devs and the balance team to try to explain to the community their arguments for keeping the Tempest as it is currently?
What do they believe it should be used for? And if they can argue their reasons properly.
As far as i can see, the Raven has more Armour, it has 5 mid slots for a pathetic buffer tank its been this way since before the HP buffs so that wasn't the intended reason for it at the start. The DPS is laughable if you intent to armour tank it.
Its got no real benefit over other ships in its class, domi's does a better job for logistics and the Maelstrom / Typhoon for DPS and logistics. Its stats are completely wrong imho.
No one on the forums ever advise an up and coming battleship pilot to train for the Tempest or Minmatar, there almost as rare as the Scorpion these days.
Why is it that this ship from its description and its bonuses/slot layout clearly ment to bring the hurt, come out with the most awful dps figures for realistic armour tank setups and when Shield tanked barely able to hold its own.
It should be the most damaging battleship out there, it should strike some fear in pilots, but in actuality its really a poor platform to use instead of many other battleships of its own race and the others.
Perhaps it isnt just the Tempest, perhaps Large projectiles are to blame? its a sad day when a bonused Typhoon to projectiles can be out damaged by blasters without bonuses fitted to the same ship.
I want to play with this ship again like i used to before all the HP buffs and ecm changes, when it was able to run rings around Megathrons.
What do you think of the Tempest? Underpowered? Overpowered? Fine as is?
What suggestions do you have for it?
I think its time to shed some light on this ship, its been utter useless for for to long imho.
*Updated questions for CCP*
Why does it have more than 1000 more shield hitpoints than Armour when its slot layout heavily implies us to go for more armour tanking?
Why does Republic Fleet EMP have a total 52.5 total damage multiplier when Amarr Navy Multifrequecy and Caldari/Gallente Navy Antimatter total 55.5?
Why is there so little difference in damage, range and falloff between 800mm / Dual 650mm and Dual 425mm autocannons?
Why is it we cant have more replies from CCP that involve testing in Close quarter, small gang pvp? instead of always 100+ man blob fleet warfare, case in point there decision to change the Scorpion to make it now more useless to those that would like to use it for the reasons in bold?
Armor tanked Raven outperforms an armor tanked Tempest in almost every aspect. :( --- I smack just for myself.
* Your signature file is to large. Please note: we do not allow signature files larger than 24000 bytes - Fallout |